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 TMF nonhuman kill oriented

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AuteurMessage
Toturi the first
Gunso


Nombre de messages : 112
Age : 33
Localisation : Montréal
Date d'inscription : 11/01/2013

MessageSujet: TMF nonhuman kill oriented   Dim 6 Oct - 13:28

TMF
border keep exp
bamboo

3x asp skirmisher
3x qualyar
3x Keppo
3x Tss'kss
3x En'you
3x Pride of the hand
3x The shakash
1x Jade roar's

1x Jurojin's blessing
1x Lady Matsu's rage

1x Topaz championship
1x Obsidian championship
1x Assault in the jungle
1x Rejected mediation
1x Harsh choices
1x Burning dreams
1x Expansion
1x Disgrace
1x Imperial Gift
1x Harbingers of war
1x The agony of her gaze
1x Time of strife
1x Dark Audience

3x small farm

Fate:

3x Temple grounds
3x Unstable grounds
3x The killing grounds
3x Hard pressed
2x Thick marsh

3x Yojimbo's duty
3x Fury of a mob
2x Sinkhole
2x Effortless counterattack
1x Unstoppable strike
1x Two stings
1x Creating orders

3x Sneak attack

3x Suikihime's Sanction
3x Rise of the dark naga

3x Shard of the Great Death's Bones
1x Rosary of the constricors
1x The yari of the sabura

Changes done on the 1st november of 2013


Dernière édition par Toturi the first le Ven 1 Nov - 19:00, édité 1 fois
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kempy
Samurai expérimenté


Nombre de messages : 98
Date d'inscription : 27/03/2011

MessageSujet: Re: TMF nonhuman kill oriented   Dim 6 Oct - 14:30

Honestly, i can't get idea behind The Killing Grounds.
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Toturi the first
Gunso


Nombre de messages : 112
Age : 33
Localisation : Montréal
Date d'inscription : 11/01/2013

MessageSujet: Re: TMF nonhuman kill oriented   Ven 1 Nov - 19:19


All right not like I tested it against a lot of deck..

the first 2x provinces must be taken with the most guys (with attachement if needed) one by one.

After, building up a bit entering 2 guys a turn or attachement and a guy.

Hard pressed is good for defending but it is hard to get enough back up at some point.

Unstoppable is good for mid game but that is why I didn't put much one like Two stings

The killing ground is one of my favorite I like when it gets complicated to play it knowing that you'll have to work harder for your battle. I can tell you that sometime when I bow one of my asp skirmishers I can pass if I still have more force and destroy my asp to draw in case.. loosing a bowed guy never really hurts.

You sneak a terrain and in purpose the guy you wanna loose the less knowing that you don't have any feign death or so..
The sneak can be great with the Yari of the sabura: you target the guy with the reaction and kill him right after. Take back the Item and reattached.. with harbingers.

I would like to put more of naga Items but for now,, it is worth enough knowing that I have 12 naga on 22 personalities.

Bad point sometimes it gets a 2gold unspend... but a new perspective is not what I ever intended to play seriously..
But I like to play:The Pearl-Encrusted Staff of the Cobras
The battle standard of the naga

So yes probably I'll put the killing ground out to put those two items and a Serenity in air
Or putting one more thick marsh and 2x The crystal tears

well still lot to do about it.

Or 3 interferences... long time I played in a big tournament...
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MessageSujet: Re: TMF nonhuman kill oriented   

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